Gunship Battle 9game is a kind of excellent game that attract you so much.Notice the pulsating graphic on the floor. This is where rockets are about to hit. Try to stay out of them.
Periodically your guns will get frozen. This is when your strike team, made out of 1 tank, 1 or 2 healers and some dps, will jump over to the enemy ship. The tank and healer are necessary and should jump 1st because the enemy leader needs to be tanked.
Just tank him and don’t worry about the other adds, they are not aggressive. What you need to focus on is the enemy mage. The mage is channeling a spell that is freezing up your guns. You must kill this mage. Once you kill this mage you should jump back to your own ship, adds have been piling up during this time.
Also another reason for not spending too much time on the enemy ship is that, while the enemy leader has aggro on someone on his own ship, he gets a stacking buff that increases his damage done. When no one is on his ship that buff is reset. Spend too much time on the enemy ship and your tank will eventually die.
The mage usually goes down fast and if your raid is melee heavy and if the tank has no problem staying alive you can spend a bit more time dpsing the ranged enemy adds.
Just make sure you jump back before the tank and healer do or you will get enemy leader aggro. The enemy leader can still hold agro when you jump back if you are too close to the edge. So move a bit towards the center of your ship if you have aggro. Also try not to leave any totems or pets on the other ship.
The people in the cannons will be able to use 2 abilities. Cannon Blast and Incinerating Blast. Cannon Blast does damage and generates heat. Try to aim so as to dps the enemy ship and some ranged adds. Incinerating blast uses the heat and converts it into extra damage. Use incinerating blast once you reach around 90 heat. At 100 your cannon overheats and you waste some dps.
Free to download the latest version of Gunship Battle free.
Periodically your guns will get frozen. This is when your strike team, made out of 1 tank, 1 or 2 healers and some dps, will jump over to the enemy ship. The tank and healer are necessary and should jump 1st because the enemy leader needs to be tanked.
Just tank him and don’t worry about the other adds, they are not aggressive. What you need to focus on is the enemy mage. The mage is channeling a spell that is freezing up your guns. You must kill this mage. Once you kill this mage you should jump back to your own ship, adds have been piling up during this time.
Also another reason for not spending too much time on the enemy ship is that, while the enemy leader has aggro on someone on his own ship, he gets a stacking buff that increases his damage done. When no one is on his ship that buff is reset. Spend too much time on the enemy ship and your tank will eventually die.
The mage usually goes down fast and if your raid is melee heavy and if the tank has no problem staying alive you can spend a bit more time dpsing the ranged enemy adds.
Just make sure you jump back before the tank and healer do or you will get enemy leader aggro. The enemy leader can still hold agro when you jump back if you are too close to the edge. So move a bit towards the center of your ship if you have aggro. Also try not to leave any totems or pets on the other ship.
The people in the cannons will be able to use 2 abilities. Cannon Blast and Incinerating Blast. Cannon Blast does damage and generates heat. Try to aim so as to dps the enemy ship and some ranged adds. Incinerating blast uses the heat and converts it into extra damage. Use incinerating blast once you reach around 90 heat. At 100 your cannon overheats and you waste some dps.
Free to download the latest version of Gunship Battle free.
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